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Posted on 08-05-14, 07:48 pm in Hello DotaNoobs!
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![]() Admin/Developer Karma: 120 Posts: 1404/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Hey Plad and welcome to our community! I'll try to keep an eye out for you in TeamSpeak, but I promise we don't bite. Let's play together soon.
Note: Moving this to the New Member Introductions forum |
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Posted on 08-12-14, 02:52 pm in Evening Fellow Doobs!
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![]() Admin/Developer Karma: 120 Posts: 1405/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Hey bud! Welcome to the funhouse.
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Posted on 08-12-14, 02:53 pm in Crusader Kings 2
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![]() Admin/Developer Karma: 120 Posts: 1406/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
I own and have been meaning to try out CK2 for so long, just haven't gotten there yet. I haven't played a Europa Universalis since #2 but damn are those games fun as well
![]() What is HoI3? I could probably be convinced to buy EU4 if you wanted to play ![]() |
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Posted on 08-12-14, 03:28 pm in Episode 2: Pest Control (rev. 1 by
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![]() Admin/Developer Karma: 120 Posts: 1407/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
OOC tag noob
Am I there? Am I around when they're killing all these chanting kobolds? Roll the dice and see if I'm getting drunk! |
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Posted on 08-13-14, 04:30 pm in Returning to Dota 2
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![]() Admin/Developer Karma: 120 Posts: 1408/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Glad Shaneomad's wonderful casting brought you back to this amazing game
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Posted on 08-19-14, 09:22 pm in Crusader Kings 2
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![]() Admin/Developer Karma: 120 Posts: 1409/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
This sounds so cool
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Posted on 08-27-14, 04:18 pm in BEHOLD! The DoobDog!
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![]() Admin/Developer Karma: 120 Posts: 1410/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
This is so adorable! Putting that shirt to good use. Hopefully Blind isn't allergic to dogs
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Posted on 08-27-14, 05:17 pm in Episode 4: Investigating Winterhaven (rev. 1 by
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![]() Admin/Developer Karma: 120 Posts: 1411/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Ruhsbaar enters the underground temple for the first time, the guards of Winterhaven climbing down the trap door behind him, his hand releasing the smooth rung of the ladder as his feet come to touch the stone stairwell beneath. Surveying the battle-scene before him, Ruhsbaar nods in approval to himself, happy with his adventuring parties thorough dispatching of the hidden temples inhabitants.
The guards finish their descent, and Ruhsbaar motions them down the stairs into the temple proper. Daelius the Paladin approaches the group, "Ruhsbaar, you have missed the battle my friend. I see you have alerted Lord Padraig to the situation at hand..." Ruhsbaar flashes a polite smile and thanks the Tiefling for the update, making a mental note to approach Fizzwig about the Sharran necklace as surely it is worth examining further. Stepping aside, Ruhsbaar introduces the two guards to Daelius and Pale Noon. Dutiful as ever, the Paladin begins inquiring as to what should be done with the temple's leader, motioning to a tied up form on the floor shuffling uncomfortably beneath the shadow of Daelius' greatsword. The questioning brings the guards focus away from the bloody scene around them and back to the tiefling. The shorter of the two guards straightens to attention, "Yes, we should definitely bring him back to be questioned before Lord Padraig...", he motions to his partner before continuing on, "Herak here can maintain guard over... this" he finishes, gesturing about the room. The guard who spoke moves across the temple to where Bairwin, the shops owner and apparent temple leader, lies tied up beside Daelius, "Help me carry him up the stairs, and bring anything else you think Lord Padraig might want to see as evidence." Urgent matters settled, Ruhsbaar turns away from the guards and begins his own survey of the temple chamber. He slowly moves about the place, looking carefully. Not necessarily for more trap doors or secrets, but instead studying the wall decorations and paging through the handful of books in the room, looking for something... |
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Posted on 08-28-14, 02:00 pm in BEHOLD! The DoobDog!
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![]() Admin/Developer Karma: 120 Posts: 1412/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Posted by UnoPolak Looks better than http://www.hitbox.tv/GiBB3D in it, that is for sure. ![]() Ooooooo #shotsfired. I think you guys should 1v1 mid now. |
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Posted on 08-29-14, 02:19 pm in Episode 4: Investigating Winterhaven
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![]() Admin/Developer Karma: 120 Posts: 1413/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
In regards to non-monetary loot: A system for wealth distribution after an encounterLoot from an encounter should immediately be divided up into three piles: Hard Cash, Normal Items, Arcane/Imbued Items. We can then process these piles as follows:
I don't think we should ever TAKE money from a player that they had before the encounter for taking loot from an encounter, that seems silly. |
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Posted on 09-02-14, 12:58 pm in Dota Noob looking for dotopals :3
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![]() Admin/Developer Karma: 120 Posts: 1414/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Well met Requiem! I'll keep an eye out for you on Teamspeak, happy to play a few games!
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Posted on 09-21-14, 01:48 pm in Episode 6: Into Shadowkeep
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![]() Admin/Developer Karma: 120 Posts: 1415/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
You have been saved from evil mathematics, this wondrous godsend has improved your relationship with Daelin.
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Posted on 09-21-14, 01:51 pm in Ruhsbaar - Human Monk (BinaryAtrocity)
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![]() Admin/Developer Karma: 120 Posts: 1416/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Notes for level two:
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Posted on 09-25-14, 06:35 pm in Oh no, it's that guy! (East US)
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![]() Admin/Developer Karma: 120 Posts: 1417/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Heya! Hop on the teamspeak and come say hello!
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Posted on 10-08-14, 09:38 pm in Excellent write-up on data privacy/security
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![]() Admin/Developer Karma: 120 Posts: 1419/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Certainly off-topic for a DotA forum, but this writeup was so good I felt the need to share it with as many people as possible. In todays world our entire lives are documented digitally and stored forever, and protecting/securing that data gets more and more difficult. One of the founders of http://keybase.io wrote an excellent blog-post on the topic here:
https://keybase.io/blog/2014-10-08/the-horror-of-a-secure-golden-key |
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Posted on 10-10-14, 03:19 pm in Episode 10: Hobgoblin Pile
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![]() Admin/Developer Karma: 120 Posts: 1420/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Ruhsbaar stands up slowly, rubbing the muscles in his legs and scolding himself for his failed attempt to lift Vaunea and Fizzwig, leaving his meager clothing soaked and stained in the dark Carnelian blood spewing from the neck of Daelius' latest kill.
Back on his feet, the monk looks around the room, noting the location of his companions and scanning for any other imminent danger. Satisfied with his own safety, Ruhsbaar begins a thorough inspection of this latest set of rooms in the Shadowkeep. Unconcerned with gold and treasure, Ruhsbaar instead is hunting for information. Making his way to each of the fresh corpses, he empties their pockets in search of notes or other cult communications and ruffles through all of the furniture hoping to find a book of Sharran history or perhaps a log of the cults activities in the Keep. ** OOC ** Perception Roll: 27 Dungeoneering Roll: 15 ** OOC ** Content with his investigation for now, Ruhsbaar heads back to the mess-hall and helps himself to a bit of bread and water. Hunger appeased, the tall human shoves the table he was seated at away and clears the corner(town) of the room. Reaching into a small pouch dangling at his waist (OOC: inside the waistband, hands off Riot) his fingers come out clenching a small stick of dusty white chalk. The monk seats himself cross-legged in the clearing and begins drawing a simple but imperfect circle around him, pausing at the four cardinal directions to draw a set of small symmetrical runes that cross the jagged circle. Finishing the circle in a sweep of his arm, Ruhsbaar returns the chalk to his pouch and places his hands down atop his folded knees. Exhaling sharply he tilts his head down to the floor and begins talking softly in an unknown language. Perhaps ten minutes go by like this before Ruhsbaar lifts his head up again and opens his eyes, slowly lifting himself to his feet again. Shuffling a few steps to the displaced table the monk grabs a decanter of water and drinks deeply, then upends the vessel above his circle, washing away some of the chalk and breaking the off-white circle on the floor. Refreshed and centered mentally, Ruhsbaar walks back to his teammates. |
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Posted on 10-10-14, 05:07 pm in Hello DotaNoobs!
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![]() Admin/Developer Karma: 120 Posts: 1423/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Holy giant red text!
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Posted on 10-10-14, 05:42 pm, deleted by
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Posted on 10-10-14, 05:43 pm in Howdy
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![]() Admin/Developer Karma: 120 Posts: 1425/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Heya!
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Posted on 10-10-14, 05:47 pm in New member
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![]() Admin/Developer Karma: 120 Posts: 1426/1471 Since: 02-11-12 Last post: 3489 days Last view: 2191 days |
Glad to have you!
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