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Posted on 05-26-12, 04:01 pm


Karma: 95
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Since: 02-13-12

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This is kinda late because work has been a bitch this week. This week we get to see Ogre Magi. I finally played my first game with him - and I like him already. We've also seen a new hero picker UI - which many folks don't like, but seems to make more use out of the hero cards that Valve has been working on.

CyborgMatt's analysis of this week's patch can be found HERE


Patch Notes

- Added Ogre Magi!

- New Dashboard! (feedback here)
- New Hero Picker! (feedback here)


GAMEPLAY
- Enabled Treant Protector in Captain's Mode.
- Spectre: Fixed Haunt Illusions having collision.
- Lifestealer: Fixed Rage being dispellable
- Spirit Breaker: Fixed Charge of Darkness immediately failing when cast on Razor's Unstable Current.
- Bounty Hunter: Fixed a bug that could sometimes allow Jinada to work on buildings.
- Fixed Black King Bar not dispelling Haste and Double Damage.


UI
- Revised performance bar calculation and display.
- Added support for putting bots into individual slots in a private lobby.
- Fixed issue where the camera would recenter when quickly switching between different control groups.
- Fixed incorrect player id when pinging runes.
- Added a short cooldown to the chat message when pinging a rune.
- Added disconnected player icon in scoreboard and top bar.


AUDIO
- The game start horns now play different cues from each team location and are now spatial.
- Added sound when the courier delivers items to you.


VISUALS
- First pass at spectator-only Roshan timer.
- Added overhead healing messages for Warlock and Bloodseeker.
- Fixed a visual hitch sometimes experienced while spectating using Directed view.


BOTS
- Increased bot cautiousness when going to the side shop.
- When invisible, bots will now only use abilities or items that they really want to use.
- Bots are now more likely to roam and gank when invisible.
- Juggernaut bot will no longer offensively use Blade Fury when he's sufficiently powerful (better to just attack).
- Zeus will now use Wrath in teamfights.
- Fixed bug where Vengeful bot could try to swap out-of-range allies.

Posted on 06-03-12, 08:06 pm
Chuck
Admin/Developer

Karma: 120
Posts: 496/1471
Since: 02-11-12

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I'm still waiting for a "open in grid mode" option... sheesh.
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